Moat CrossingOne person on each team must push their partner, who is on top of an "ancient raft" to the other side. If the player on the raft fell off or touched their partner, they must start over.
Steps of KnowledgeOne of the most famous Indian scouts of the Old West was a Shoshone woman named Sacagawea. In the early 1800's, she was Lewis and Clark's guide and taught them how to find game and wild berries. Legend has it that one day, several of the men went hunting for food. Sacagawea warned them. "Be careful of mountain lions." But the hunters, who'd never seen a mountain lion, laughed. "We have guns. We're not scared." "I never met a lion I didn't like -- to shoot." Laughing, the men entered the forest, but before long, they came across a terrifying creature that loomed over them from the shadows, with long, sharp claws, and rage in its eyes. "It's a mountain lion!" The men shot it five times, but it kept coming. They ran through the forest, the creature hot on their trail. Finally, it cornered them at the base of a cliff, and, as it closed in, a hand yanked them through a narrow crevice in the rocks. It was Sacagawea. The enraged lion swiped at them helplessly, slicing Sacagawea's buckskin jacket, then went away. The jacket eventually made its way to the Temple.
Temple GamesThe Green Monkeys are Lauren and Mike. The Orange Iguanas are Kendall and Aaron. Northwest States (Rolling Hollow Drums)[]Sacagawea made it possible for Lewis and Clark to explore and map the Northwest US states. Before Mike and Aaron stood the outlines of the Northwest states (Washington, Oregon, Idaho, and Montana). When Kirk gave the signal, each player had to roll his drum across the mountain and grab a state. Once he had one, he had to roll back with it and place it in its correct place. The player with all four states on the outline or the player with the most states in 60 seconds won. Mike had too much trouble spinning his drum in the middle, but he managed to place one state (Montana) on the board. Aaron however was able to place Idaho and Montana on the board, awarding him a half pendant of life. Shoshone Horses (Bucking Horses)[]When Lewis and Clark were desperate for horses, Sacagawea borrowed some from her tribe, the Shoshone Indians. But the Shoshone horses were much wilder than the ones Lewis and Clark were used to. Lauren and Kendall were seated on spirited Indian horses, which would start bucking when Kirk gave the signal. If either player fell off, she would have to get back on. Every time this happens, the player's opponent would score a point. The player with the most points in 60 seconds won. Lauren beat Kendall 4-3, awarding Lauren a half pendant of life. Wild Berries (Trampoline Web)[]When the explorers were running out of food, Sacagawea showed them how to find roots and berries. Before each team stood a web representing a forest with berries. When Kirk gave the signal, one player from each team had to launch him/herself into the web, climb up, pick a bunch of berries, and drop the berries in his/her team's bucket. Then, he/she had to jump down so his/her partner can do the same. The team with all their berries or the most berries in their bucket in 60 seconds won. Both teams tied with three bunches of berries, awarding each of them a full pendant of life, leading to a tie. Tiebreaker[]Olmec: "Which of these did some American-Indians call a meeting to discuss problems? A Kaffee-Klautsch, A Pow-Wow, or a Sittid?" Lauren rang in and correctly answered "A Pow-Wow", sending her and Mike to Olmec's Temple in search of the lion-slashed jacket.
Temple RunLauren went first, moving at a moderate pace. Starting by heading up into The Crypt, she was able to unlock both doors leading down to The Ledges and The Pit of the Pendulum after pulling on only one book from the skeleton. Going into The Pit of the Pendulum, Lauren knocks down the column with ease and attempted to use the ropes to pull herself back up to the platform, but she ended up falling off instead. However, the bottom door was the only one that opened anyway, so she proceeds to head into The Tomb of the Headless Kings. But when Lauren started pulling on some of the ropes, she encountered the first temple guard and had to give up her pendant of life. After doing so, Lauren had to pull on all the ropes as she couldn't find the skull after pulling on the first few ropes. Eventually, she finds the skull and places it on the king on the right which allowed her to climb up into The Chamber of the Sacred Markers. In the chamber, Lauren put the symbols on the wall at a good and pace and then opens up the door to The King's Storeroom. While slowing down a bit, Lauren makes it up the central shaft and starts smashing the pots in The King's Storeroom. Unfortunately, it was clear that no temple guards like having their pottery smashed because after smashing the first pot, the second temple guard captures Lauren, and she was then taken out of the temple with 1:16 left on the clock.
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The Lion-Slashed Jacket of Sacagawea
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