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Moat CrossingIn this Moat, teammates must cross the water one at a time by squirming through a series of rubber tubes.
Steps of KnowledgeOne of the most famous heroes of early China was the peasant girl Mulan, who, in the mid-500's, saved her father's life. For months, she farmed their land all by herself, as her father was too ill to work. One night, as she prepared her father's dinner, an Army officer knocked at the door. "The Emperor has declared that all men must serve in the Imperial Army." "But my father is very sick," said Mulan. "He can't work his own land, let alone fight." "There are no exceptions. Anyone who does not report for duty will be punished." "I must go," said Mulan's father. "âŠor they will take away our farm and we will be disgraced." "No. If you go, you'll surely die. I shall go in your place." So Mulan dressed herself as a man and reported for duty. She served twelve years, and when she was released, she revealed her secret. Word of her self-sacrifice spread quickly all through China. The Emperor himself sent her a special silk sash in honor of her deed.
Temple GamesThe Blue Barracudas are Jessie and Stephen. The Green Monkeys are Jessica and Timothy. Twelve Years in the Army (Olmec Wheels)[]Mulan spent twelve years in the army of the Chinese emperor. Before each player stood an ancient calendar wheel. When Kirk gave the signal, Jessie and Timothy each had to climb up onto the wheel and adjust their weight to make it spin. For every full rotation either player made, they scored a point representing one year of MĂșlĂ n's service. If either player fell off, the spotters would stop the wheel, then they would remount the wheel and start spinning again. The player to spin the wheel a dozen times or the player with the most full rotations in 60 seconds won. Jessie won the game and the half pendant over by competing ten rotations while Timothy only completed nine. Mane Braiding (Squirting Statue)[]Mulan was such a good soldier that she eventually was made a general, and she rode out to inspect her troops on a beautiful, spirited horse with ribbons braided into its mane. Before each player was the horse of Mulan. When Kirk gave the signal, Stephen and Jessica each had to shinny up the horse's backbone and place a ribboned braid along its neck. Being a high-spirited horse, it would snort at the players, so they had to hold on very tight. If either player touched the ground, they had to go back and start again. The player to place the most braids in 60 seconds won. Both players tied with two braids each, awarding each of them a half pendant of life. Barbarian Hordes (Sack Swing)[]Mulan became a great general who led the emperor's troops to victory over the invading Barbarian hordes. The teams had to defend China just like Mulan did by smashing the army in front of them. One player from each team was suspended in a sack. When Kirk gave the signal, the other player had to swing him/her at the statue of the enemy. The team to knock down all three of their statues or the team with the most enemy statues knocked down in 60 seconds won. The Blue Barracudas knocked down their second enemy statue at the last second, while the Green Monkeys only managed to knock down one, awarding the Blue Barracudas a full pendant of life, sending them to Olmec's Temple with two full pendants.
Temple RunJessie went first into the temple, moving at a good pace. She started off by heading up into The Crypt, and pulls one of the books from the skeletons. But just as Jessie was about to pull a second, she quickly noticed a temple guard who was about to confront her. Thinking fast, Jessie quickly tosses her pendant at the guard, to which after startling her, he goes after. After that, she proceeds to pull the third book from the skeleton and unlocks the door to The Pit. Choosing to then swing across to the other side, Jessie decides to then head into Medusa's Lair next. In there, Jessie puts the two snakes in no problem, (though she had to adjust it a bit after noticing that none of the doors opened), but the door to The King's Storeroom did not open, but the doors leading to The Observatory and The Laser Light Room did. So, go up or go down? Well, Jessie would be taken out in the next room either way. So, she decided that her fate would be heading up into The Observatory, and right on que, the fast moving second temple guard quickly grabs Jessie, leading her to yelp, and then proceeds to take her out of the temple with 1:54 left. Just before she could even start aligning the stone column. Stephen went into the temple next, with just under two minutes left. Moving at a same pace as Jessie, he decided to head directly to The Observatory from The Pit in order to save time. (But spoilers, it will do the complete the opposite). With no temple guard in the way, Stephen starts to align the stone column. However, he had a bit of a tough time aligning it, as some of the sections were not in the proper position. Unfortunately, Stephen wasn't able to get the column aligned, but he does notice the already opened door to Medusa's Lair and proceeds to head down. (Sadly, wasting a good chunk of time). But upon arriving in Medusa's Lair, Stephen continued to waste more time by trying to open the doors to The King Storeroom and the weirdly enough, the opened door to The Pit. But eventually, Stephen does notice that the door to The Laser Light Room was opened and heads down there next. Now interesting enough, the third and final temple guard really took the right time to prep a good scare on Stephen. First, he hid behind the wall, then he slightly peeked out his head, and finally perfects it by charging at Stephen! And it worked, because Stephen was so startled by the temple guard, he threw some of the light covers at him! The aggressive guard motions for Stephen to give up his pendant, to which he spent a lot of time getting it off his wrist. Even Kirk shouted at him: "YOU GOTTA GIVE 'EM THE PENDANT! GIVE 'EM THE PENDANT!!" After finally giving the pendent, Stephen loses a bit of focus on what he had to do, but he eventually got the job done and can move on to The Jester's Court. In there, Stephen was able to complete the objective at a good pace, as the middle wall painting was the key to allow him to go on. But regardless, he was too little too lateâ because as he was climbing up the ladder to The King's Storeroom, time expired. Leaving him two rooms away from the Silk Sash in The Room of the Secret Password. While both players ran at a good pace. But with the many wrong turns, hesitations, and confusions that occurred during the temple run had ultimately led the chance of getting the silk sash on time to diminish.
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